Pemalite said:
No. You are delving into the goal post shifting logical fallacy. |
I haven't moved any goal posts. My original statement has never deviated from "dedicated gaming device". It's in my very first post, and has remained in every post since. Quote me one where I didn't say it. I'll wait.
When the Switch launched, there were tons of people who said that it would not succeed because it was missing streaming features like Netflix, HBO Go, Amazon Prime Video, etc, or even a web browser. 85 million units sold later, it still has none of those features that you can use on your phone, and Nintendo still has a hard time keeping up with demand. Why? Because people buy a dedicated gaming device for exactly what it does. I use the radio in my car every single time I get in the car. Is the car radio the reason I bought the car? Does the sale of the car get tallied as a sale of the model/manufacturer, or the sale of a radio? If my perspective is so wrong, I'm wondering why we aren't tracking iPhone and Android sales on the main page of this video game sales tracking site as dwarfing the sales of the Switch, PS5, and XBox Series as video game devices.
By the way, every single mobile game screenshot was from the list of Top 10 Highest Grossing Mobile games of all time. If you don't like that Candy Crush, Monster Strike, Clash of Clans type games have clearly been the highest earners from mobile gamers, that's not my problem. Yes, the people who have a cell phone regardless for calling and texting are spending ridiculous amounts of cash on gacha games, battle royales, and the like. I'm fairly certain that's not the reason they bought a phone. Just as I am fairly certain no one will buy a dedicated gaming device because "oohh, this one can make phone calls".
I'll also point out that the 3G model of the Vita was the first model to be discontinued, in less than 2 years no less.










