JWeinCom said:
curl-6 said:
Yeah KotM was really good at that, which is why I think I might like it the best of the Legendary Godzilla trilogy, (though Godzilla 2014 is great too) it was a real crowd pleaser and understood that a key draw of kaiju films is the monsters have personality. That said, I personally feel all three films understood and successfully did this, KotM just did it best. JWeinCom said:
I felt completely bored during most parts that weren't fights. And I don't think the context added that much to it. This wasn't the tragic tale of two beings with different ideas on how to create a better world ultimately left with no way to reconcile their visions and succumbing to their violent impulses, all the while losing sight of the world each sought to create. It was more like "you big, me big, let's fight."
Honestly I probably wouldn't pay for it either way (saw it on HBO max), and I likely would have felt a bit ripped off if I paid to see it in theatres. But, if I had to pay to watch either watch a 15 minute version with just the fights or pay the same amount to sit through the fights and everything else, then I'd rather just see the fights then have to sit through the rest. Except I might accept the scenes with Maia in them. Not that they really added much to the story but she was very attractive. |
Different strokes for different folks I guess; I can't say I was particularly enraptured by the human scenes in this film, but as a genre fan I view them as a necessary component of the formula. |
I'm not suggesting that humans in a kaiju movie are a bad thing. If I cared about the humans and the world they inhabited, then those scenes would make me care more about the outcome of the battles. The problem is in this particular movie, the human scenes failed to do so, and therefore really served no purpose. Basically... Kaiju Fights + compelling or at least likable human characters >> Just Kaiju Fights >>> Kaiju Fights + boring unmemorable human characters |
I agree that the humans and their story in this one were quite boring. I just personally still need some kind of setup and scenario building around the monsters though, to give them context and meaning within the world.