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curl-6 said:

Well, I now the proud owner of a beautiful full set of Aknosom armour. Monster Hunter definitely still has that addictive loop of hunting to craft and crafting to hunt.

Mnementh said:

Just yesterday after work I made expedition tours to get a first impression of both areas and uncover my map.

In the flooded forest Tri where was a cave with a lake in it. On one wall was at the left side climbable ivy to reach a path on top of the wall, which connected two different areas. This cave looks like it is just lifted from Tri here. Given, as you cannot swim or dive in Rise, the lake is turned into shallow water you can walk through, but it is still filled with Ludroth. the surroundings are different and new though. And ah yes, the camp area is familiar too, although now with the wirebug you can go find stuff above your tent.

The camp area in Sandy Plains looks familiar too, but I am not sure if from Tri or 4. Other than that it seems mostly new (well, there is a big sand plain with Delex swimming in it, but that is just sand). Sandy Plains has a lot of verticality. I just wanted to jump from a rock to the earth, but I didn't noticed a deep chasm between the two and landed right deep into a cave area underneath all of it. Lot's of climabable walls. A nice touch in Sandy Plains is, that some areas are sunbleached and feel extremely like desert, but some deeper valleys with more shadow show actually a bit of green and Kelbi instead of the Desert monsters. These details that show some interest in the nature of the world is one thing I like so much about Monster Hunter. It doesn't feel like just a world made for a game, but a world with wildlife that has grown naturally. Evolution just lead to a lot of big beasts and humans adapted to that.

Yeah I just played Flooded Forest for the first time and it was really cool seeing the familiar landmarks reimagined into an open map. And yeah, Sandy Plains is originally from Tri just like Flooded Forest; Rise intentionally goes for a lot of third generation (Tri/Portable 3rd) nostalgia.

I also love that the maps feel less like video game levels and more like believable, natural environments. That's always been a real strength of the series and I'm glad it's very much present here.

Regarding the aksonom armour, I have all parts except one crystal thingie (and my pets ar fully Asksonomized) for a full armour set. Since I'm still in the first area (shrine ruins) can you find it there or do I have to wait until I explore further?

(I'm guessing this part is something the Aksonom does not drop but you have to mine for it)