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Dulfite said:
Slownenberg said:

Seems to be in line with what was expected of a premium Switch model: bigger better screen, more memory, 4k with DLSS, more powerful chip. Still waiting to hear if storage is expanded over the tiny 32gb, what battery life will be, and if they'll be adding bluetooth support.

Hopefully this won't be over $350. I don't see this selling that well if it is say $400. With Switch so insanely popular it doesn't make sense to discount the two current models yet, but at the same time you don't want premium Switch to be so expensive that it's in the XBSeries/PS5 price range. Pricing strategy of all three models when this launches and next year will be interesting to follow. $350 wouldn't be too much at launch, but then within a year I'd like to see all models get discounted or the original be replaced with the premium at $300.

Also the idea of games that will only be playable on this is messy. Whenever Nintendo has done that before it's always been like 2-4 games total. But I have a feeling if they will allow this it'll be to get more third party multiplat ports from XB1/XBS/PS4/PS5 onto the system, so it could be a lot more games. But if this is the then Nintendo should replace the original version with this version entirely, and get it down to $300 as soon as possible, so that the install base for premium-model-only games rises in order to get more interest for more high end 3rd party ports. The whole thing is messy though, and even more so from a marketing perspective because then you have to make sure people aren't buying games that their model can't play.

Don't know exactly what Nintendo's strategy is, could just be their standard portable system upgrade, but it is possible they are trying to make this a large enough upgrade (therefore perhaps justifying an initial high price tag like $400) to postpone a next-gen Switch for a long time, like maybe trying to push back a Switch 2 from a likely 2024 launch to something more like 2027, and treating this as an evolution of current gen that they eventually want most Switch owners to upgrade to that will be able to play a whole bunch of new multiplat higher end AAA games as well as having much improved performance/graphics for a second round of Nintendo IP that have already hit the Switch - thus extending the lifecycle. With an upgraded Switch Lite perhaps coming out in the next three years as well, and the original models eventually being discontinued and the premium models taking over their price points. That way instead of selling say 140-150 million Switches and starting from scratch with a new system in probably 2024, they go for 200+ million Switches by having this half-gen upgrade become like a Switch 1.5 that can play a new library of games without needing to start a whole new gen from scratch. Who knows...

The problem with this strategy is then consumers would learn that the device they buy will only get 2-3 years of the full library coming to it before a more powerful version comes out that gets exclusives. Maybe not right away this generation, because people don't know any better, but by next gen for sure. Then we will see Switch 2 sales bomb while people wait for the Switch 2 Pro to come out 3-4 years later that can play the full Switch 2 library. I don't see Nintendo getting themselves into that situation as they will want Switch 2 to have a good launch. 2-3 games for the Pros is fine, but if they start getting dozens of AAA games that the regular models can't handle you are going to see a lot more people over the coming generations hold off on buying into a new gem until the pro model ones out.

Did PS4 Pro or Xbox One X have exclusives the base consoles didn't have? I don't think so but am not certain. 

True, but should Switch 2/Pro/whatever be deprived from ports of more powerful and demanding games only for the sake of not pissing base Switch owners?

I don't see this Switch 2 getting exclusives the base model don't have except by third party ports of PS4 and Xbox Games that would never be in base Switch anyway