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Skyward Sword has some of the very best dungeon design in the series in my opinion; ones like Ancient Cistern, the Sandship, and the final one are masterclasses in clever and imaginative level design, and not one of them feels like a dud. The areas outside the dungeons are also more tightly constructed than previous game which leaned towards large open areas without much in them.

Throw awesome motion-powered combat and it's a great game overall even if it occasionally missteps. I personally would've preferred they sell it on a proper Virtual Console at a reduced price but at least it won't be undeservedly left to the dustbin of history.

Last edited by curl-6 - on 18 February 2021