OlfinBedwere said:
Not to mention that porting a game with a resolution bump, updated controls, and some other tweaks to the UI and game mechanics, then pricing the result at $60, was exactly what Nintendo already did with both Wind Waker HD and Twilight Princess HD. I guess people didn't make as much of a fuss over them doing it with those two games because Wind Waker's visual style happened to translate insanely well to HD, and Twilight Princess HD was released when the Wii U was basically dead and Nintendo were clearly focusing on what would become the Switch, but this is really just them repeating what already worked twice, rather than them somehow getting drunk off the Switch's success. |
I think Windwaker HD had a LOT more work involved than Skyward Sword. The leap in visuals is stunning for WW to WWHD. Skyward Sword barely looks better. I'm sure they spent a lot more money on WWHD port.