Mar1217 said:
Last Holiday and it's honestly hard to miss since they advertised it heavily during that period. Not only, at times you could also see offers for 3$/month for a 12 month subscription to Gamepass which was common when they launched the programm. Still, I also think it'd be absurd that most people have bought it when it was on sales so yeah, it must be doing them a fair share of revenue, yet one thing they never disclose was the operational cost. Since the catalog gets bigger, it is bound to also inflate the operational cost just as much. Also we have to take into effect, the impact the program has on regular digital/physical sales for these games which lowers their potential of revenue in the traditonal sphere, simply redirecting this lost revenue into another stream. Technically, Gamepass has to make up for a lot to even be much profitable imo. |
I believe I read that Gamepass has actually lead to more people buying the games outright because there is more awareness in the market in general of said game. Also, because people are getting it for "free," they are more likely to spend money on the stuff that isn't free (cosmetics, dlc), further increasing the profits of the developers and perhaps Microsoft.
But again, that isn't even the main benefit of Gamepass to MS. I personally believe the main reason Microsoft has Gamepass is to increase the awareness and buy-in of their other products and software. Office 365 costs a LOT on an annual basis. In 2014 they only had 4.4 million 365 subscribers. In 2018 they had 155 million 365 subscribers. If Gamepass can lead to more people purchasing PCs (where MS makes profit from Windows licenses), more people getting 365 subs (MS making more profit), using Skype, etc. that will be the real value of Gamepass to MS.