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OdinHades said:

If you ask me, it was too pricey. Even I hesitated for years to get the damn thing. It was more expensive than the PS4 at times and for some reason it never got a price cut and there were barely any deals for it.

Yup. I get Nintendo not wanting to cut the price too low. Look what happened with Sony and the PS3. The PS3 may have brought in more revenue than the Wii U could ever hope for, but the Wii U had a higher profit margin (pretty sure). I'm pretty sure Nintendo never sold a Wii U console at a loss, but Nintendo doesn't usually sell hardware at a loss. The PS3 cost Sony billions of dollars, and wiped out the combined profit of the PS1 and PS2.

But there has to be some room to wiggle. A cheaper Wii U would've helped somewhat, and would've gotten more people to buy it. Therefore, more software available on the platform and software revenue.

I lucked out and got my Wii U on a great sale for $250 in 2014. Nintendo never dropped the permanent price of the darn thing below $300, which is ridiculous. But the high cost was due to the GamePad.

So despite some quality software on Wii U, marketing and price still made it a flop.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima