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Based on the specs alone I think it would have been a bad idea. 480p screen and just 1GB of RAM? The Vita had a higher screen resolution than that, and just half as much RAM. I feel, unless this was a very budget portable (Like $150 or so) This probably would have failed pretty hard. Not to mention fingers in the way of the screen? I think that Nintendo likely experimented with LRA's giving you feedback as a button (which is why they included them in the Switch) and realized it doesn't quite replace actual physical buttons.

The only real interesting part was that you could still "cast" your game onto the TV with a separate unit, instead of having to dock it. Which allowed you to have Wii U esque features without the huge Wii U console. Honestly, I do hope that Nintendo experiments more with this in the future, as having the Dual Screens could still be handy for certain instances. As long as there is next to no latency, of course.