Dulfite said:
What if they had some model where hardware was really cheap (like $60) and games were like $10 each, but every 15 minutes of play makes a commercial pop up? Basically the hulu of the gaming industry. Obviously this model wouldn't generate as much money for them as selling $300 hardware and $60 games, but that's not the point. If they can make some profit in Brazil, even if this model existed just in Brazil, then that's more money than they would have otherwise and it will grow the gaming industry for the future. Basically if the market in place isn't designed for your business model, then adapt your business model to fit that market. |
No need of all this workaround
They just need to sell their games for half of the current price (like Sony does) and stop charging more for a Switch than what Microsoft is charging for Series S
And of course have a subscription program that is actually worth it cause Nintedo online isn't
They won't do this because Nintendo only likes big profit margins. They still haven't step a foot in many eastern european markets that are basically Sonylands
I think Sony strategy is to accept tiny profits (or even accept small losses) and expect their presence in the market be absolute, when the market start to develop and spending more in games their brand will lead there by far.







