src said:
PS4 version is obviously affected by the PS3 version: many people have already played Okami HD on PS3. I love how you had to resort to using SD versions just because Playstation was beating Nintendo handily.
This could not be further from the truth LOL https://www.polygon.com/2017/11/1/16585780/why-monster-hunter-world-isnt-called-monster-hunter-5 MHW was called MH5 internally and now publicly. It was made by the mainline team with the prior mainline director. MHW2 is called MH6 internally at Capcom. MH Rise is made by the Generations team. Never seen someone get so much wrong and still act like they're right.
The data shows my conclusion above everyone else's: Capcom: MHW >50% sales on PS, Okami HD >= 50% sales on PS, DMCV >50% sales on PS SE: FF 70-80% sales on PS, KH 70-80% sales on PS, FF7R 100% sales on PS as of now Playstation had an utterly dominating 66% of Capcom packaged games sales. Seems like you guys are the one reading the data wrong. |
Keep this same energy when MH Rise and stories release next year. Compare the numbers and % then from Capcom.
Also got to love how you are comparing Okami on PS3 and 4 to just Switch.
Switch released last. There is a chance it may yet outsell both PS3 and 4 versions combined.
And your point about Okami PS3 affecting PS4. The same can be said for Switch and the Wii/DS releases. Contrary to popular belief most don't care enough to buy a game a second or third time just for a small resolution bump. The fact that the Switch version is top seller is an achievement in of itself.