BraLoD said: If the Series S can't run games at native 4K why would a Switch 2 be able to? Only if it's straight-up 1080p upscalling, which the system would do, not the devs. |
Most effective reconstruction requires scripting in software, like PS4 Pro's checkerboarding or DLSS. And 4k rarely means native 4k in console gaming.
I'm sure Series S can run games at 4k since PS4 Pro from 2016 can but its clearly not built with 4k in that in mind. And I think it can only hit 120fps at 1440p.
It all depends on the game and Switch has enough of its own exclusives and indie titles nativey running at 900-1080p which can actually target native 4k, and then for more demanding titles they can have a DLSS like solution which requires the developers to implement it