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DonFerrari said:
EricHiggin said:

If a game is made that doesn't sell well enough, not meeting expectations, maybe due to it's story, was it worth making?

My point is people have expectations in many different ways, and if they aren't met, typically there is some sort of backlash and at times someone or something pays the price. I'm not saying this is the case for TLOU2 either because it's way to early to compare expectations of overall sales vs units sold so far.

When it sold over 4M on the first weekend, but let's wait to see if it meets the spectations. And perhaps people expectation was in the wrong place if they wanted Joel alive. But as you said, only time will tell. For me is enough that I had a blast with the game.

XB1 didn't sell all that bad right off the bat either. Early adoption is no guarantee of long term success.

If anyone who knew anything about the games development thought Joel definitely wouldn't bite the dust, then they definitely missed something.

Good to hear you enjoyed the game. It's a shame that some can't say the same. Maybe the pre launch story leak ruined it for them, who knows?

the-pi-guy said:
EricHiggin said:

The game would end up somewhat different, correct. The question, as Neil likes to ask, is how much would that change things overall? If the story get's to the same point eventually, what does a slightly shorter story or more useful filler story in between really matter?

Let's just say the Joel outcome could have remained the same but happened closer to the end, or could take place in the beginning portion of the third game. That doesn't mean it would be impossible for a similar Joel beating scene to take place, where Abby's group are forced to retreat and finish things later. It could easily be done in a manner that has Ellie go after them anyway. Joel eventually tries to catch up, etc. I'm not going to lay out every possible scenario they could have taken, but I don't think the one they chose was the best by far for the franchise overall. Depends what their ultimate goals are really.

A shorter story could have worked, but they can't make the changes you're suggesting without making an entirely different game.  And at that point, you're more asking for a game between TLOU and TLOU 2, not asking for a fix for TLOU 2. 

Well ya, it would be a smoother transition from TLOU into the most tragic parts of TLOU2. So it would be a slightly different game, but as long as the same core story is told eventually, even into Part III, did it have to be done in the manner that it was? Obviously not. There's more than one way to skin a cat. Now ND chose to do it that way, and that's fine, but I don't think it was the best approach. That doesn't mean it was the worst approach either.