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the-pi-guy said:
EricHiggin said:

That probably would have helped a little, but it would all get out their quickly and the worst scenario would still get a similar reaction. While it's way too late now, some of this character development should have been foreshadowed or hinted at in the very least in TLOU, and then expanded upon in Part II. Then some of the story (narrative) of Part II should have been saved for Part III. It doesn't flow well and almost feels rushed.

The fact it's called Part II just makes it worse. You automatically expect it's simply a continuation of everything you've known from the first. When it doesn't turn out to be that way, or is considerably different, you're almost always going to get a negative reaction. Killing off a beloved main character is tough to do period, but if you're going to do it, it has to be in an acceptable manner to the story as told/known. If you want people to be able to swallow it that is.

While it's not quite the same equivalence, imagine if at the start of Horizon II, that Aloy get's brutally murdered by some new character, and then you play as Sylens to go after them. Whether that new character had previously 'legitimate' unknown reasons to the player, like Abby did, it would still be ridiculous and many people would not like it.

There are times stories can shift a bit, and points in the story for shock and awe, but I think ND messed up this time around.

So what makes it not acceptable?  

Also I have no idea how you can finish the game and think that part of the story should have been split up.

I definitely think some parts should have been removed but splitting the story up would have missed a big point of the story. 

It would require a re-write. I'm not necessarily saying they had to change the overall direction, but it would either have to be shorter, or extended so that some of what was there, could play out in the third. Which might also mean juggling when certain moments in the game take place and filling them in.