By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
hunter_alien said:
If this is a 60$ release, I am sorry, but it is unacceptable in this stage. Looking at the DF video it became painfully obvious that it's a cash grab on Monolith's side. I am really sorry, but X2 looks poor and they should have taken their time to figure it out how to "remaster" a 2010 Wii game for it to run at 30FPS locked at 1080p docked mode and 720p handheld mode...

It doesn't even need to be 1080P and 720P.

1600x900@Docked and 1138x640@Portable respectively is perfectly adequate, even lower than that if they employ decent Anti-Aliasing and upscaling.

Depending on the complexity of the visuals (I.E. Low Geometry thus less pixel crawl), even 1280x720@Docked and 853x480@Portable is fine.

We need to keep in mind this is a Nintendo platform, the expectation that games on a Nintendo platform are going to chase industry standards in terms of resolution/framerates/graphics effects has been out of the window for almost 15 years now... And that is okay. What is important is "good enough".

Fair enough. But let's face it, it doesn't even come close to hitting those numbers. For me, 600p in handheld-mode is pretty much the low-limit. Mario + Rabbits ran at that resolution and it was pretty soft. Anything under that and it starts showing. 



Vote the Mayor for Mayor!