| RolStoppable said: I don't intend to edit the OP every quarter, nevermind that the adjustment I've made to the spreadsheet won't convert to VGC formating anymore. |
I didn't know the rich text format was broken... just goes to show how many complex OPs I've tried to do recently.
| Cumulative Tie Ratio (Overall/First Party) |
First Party Software (Quarter/Year/Cumulative) |
|||
| 1,99 | 1,35 | 3,71 | 3,71 | 3,71 |
| 2,89 | 2,10 | 6,15 |
38,27
|
9,86 |
| 3,60 | 2,18 | 6,75 | 16,61 | |
| 3,54 | 2,27 | 17,09 | 33,70 | |
| 3,88 | 2,36 | 8,28 | 41,98 | |
| 4,42 | 2,56 | 8,37 |
63,34
|
50,35 |
| 4,86 | 2,50 | 6,73 | 57,08 | |
| 5,07 | 2,88 | 35,80 | 92,88 | |
| 5,40 | 3,03 | 12,44 | 105,32 | |
| 5,70 | 3,08 | 8,08 |
60,97
|
113,40 |
| 5,90 | 3,01 | 12,05 | 125,45 | |
| 5,92 | 3,17 | 40,84 | 166,29 | |
| 5,92 | 3,17 | 166,29 |
Uggghhh, no colours. EDIT: Even the YSWYG and the output is wrong 
| RolStoppable said: As for tie ratios specifically, the first party share gained a little this past quarter, so it's at ~55%. You have to factor in that first party games that weren't million sellers during any given fiscal year still sold a bunch of units, so there is always some unknown quantity of them. The first party share started out at ~70%. Of course the situation that Nintendo holds a large share of total software sales hasn't changed, because the willingness of third parties to invest hasn't changed. You reap what you sow. |
True about the ratios. Nintendo only updates on their own top sellers, we are missing the overall first party sales.
Last edited by TomaTito - on 31 January 2020






