Alistair said:
For sure the PS5 and XBSX will have the mobile version of Ryzen 3000 in them minus the integrated GPU part. These are all 7nm monolithic dies for low power consumption, more expensive to make, but reasonable at lower core counts (Ryzen 3000 was architected for up to 64 cores being affordable). There's no 14nm IO die etc. in the mobile parts. It only takes 2 Ryzen cores to beat the PS4's CPU, the PS5 will have 4x power with 8 cores. As for the GPU, the Ryzen mobile GPU is completely unrelated to the PS5's GPU. |
Well Ryzen mobile 3000 is Zen+ isn't it? Ryzen mobile 4000 is Zen 2 which is confirmed for the consoles.
In another thread and with more research, is seems like Ryzen mobile 4000 GPU's are tied to RDNA to some extent. How much exactly we'll eventually find out. While the RDNA design has ties to GCN still, it looks as though, and based on the naming, that Ryzen mobile 4000 is still mostly Vega and GCN at it's core.
While I don't see Nin ever having a GeForce based Switch then Radeon based Switch, it would be cool to see a new PS handheld/hybrid with this tech.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







