Mr Puggsly said:
Perhaps the studios working on with UE4 also matters. Crackdown 3, Sea of Theives, Days Gone, Gears 4 and Gears 5 look great with high resolutions. 3rd party games using UE4 tend to be less impressive. Although DQ11 on PS4 looks solid. I feel PS4 fans over react when a game isnt 1080p. |
Yeah it is ultimately the studio that decide what resolution they want to target. A lot of them when working with UE4 simply tend to opt for the engine's high quality but expensive suite of effects and take the hit in pixel count.
DonFerrari said:
Prefer that I use Horizon Zero Dawn, Uncharted 4, God of War, Spider-man or Red Dead Redemption 2 for examples that would qualify for the "open world" (and in GoW case it is a single set piece without any loads in between) that look and play leagues above DQXI to accept that there really isn't excuse for it not reaching 1080p? It was a design decision probably to save cost. And it isn't made by a small no name studio so that shouldn't qualify as excuse as well. |
It's still very much apples to oranges though. None of those games are UE4 titles for a start.