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curl-6 said:
Mr Puggsly said:

Relative to the capabilities of the Switch, PS3 and 360 ports are a great choice. The Switch can run that content with improved performance, resolution, textures, etc. As Switch fans like to point out this is also the first time those games have been on a portable console. I guess your idea of good support on Switch is X1/PS4 content with significantly reduced resolution, graphics and performance?

The 3DS games they chose are notable, I mean Monster Hunter is kinda big in Japan and offers significantly improved visuals. They will likely make a game for Switch in the future as well given its the successor to 3DS.

RE4 sold well on Wii in a period where Wii was really lacking games. If RE7 came to Switch around launch, it could have sold well. I also imagine Doom would have sold better closer to or at launch. I'd say Doom has underwhelming sales on Switch but I'm sure you'd just defend those modest numbers by saying Doom Eternal is coming, therefore its a great success.

Anyhoo, between several RE games, virtually every major Megaman game, Megaman 11, Onimusha, Okami, Street Fighter and other games I'd say their Switch support ain't bad. I get it, you want their technically demanding games on Switch running at 480p or whatever. Frankly, I prefer seeing Switch make last gen games look better versus making new games look bad.

PS3/360/3DS are old. Rehashing old games is lazy, boring, and not good support.

If Doom had performed badly, Bethesda wouldn't have greenlit Eternal, it wouldn't make any sense to.

If the sales of Doom is what most core developers could hope for, they aren't gonna work on Switch. I know you hate to hear that, but its true.

Meanwhile that lazy rehash Skyrim trounced Doom. If anything should have been greenlit it should have been Fallout 3, not Doom Eternal.

Edit: Diablo III, a lazy rehash, also crushed Doom. Lulz! Oh yeah, I guess you're right. Switch owners don't want 7th gen games.



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