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curl-6 said:
Barozi said:

While not as drastic, similar results could be seen if devs ported other games to Switch that aren't targeting 1080p 60FPS on PS4/X1.

Wolfenstein II isn't 1080/60fps on Xbox One, it's 810p, yet it was ported to Switch fairly well.

Of course it isn't since PS4 and Xbox One aren't identical in power and developers try to push PS4 as much as possible. I just didn't want to make the post more complicated. 810p is a poor job indeed as it's usually 900p for X1 when PS4 runs it at 1080p. It also doesn't run at a locked 60FPS on both consoles, but you get the idea. 1080p 60FPS is easily portable to Switch. A little below that is tricky but possible. Something significantly lower than that (900p30FPS/720p60FPS on X1 or 1080p30FPS/900p60FPS on PS4) is going to be a huge problem and everything below that (Ark, PUBG and maybe others) will look exactly like the pics above.