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The_Liquid_Laser said:

It's true that the handheld market has declined a lot, but that ignores that it had grown to unprecedented levels during generation 7.  The 3DS+ Vita market is still about 90m.  The 3DS already has 1297 games.  (A lot of those are digital though.)  When you look at physical 3rd party games it's still over 500.  That is a lot of third party games, and the Vita has a good chunk too.  All of those developers are going to be making games for the Switch.  Switch will have plenty of third party games even if you don't also add in the ports from bigger home developers like Bethesda.

I have taken PS5 and X2 into account as well.  Historically powerful consoles are at a disadvantage.  If you go back since the beginning there have been 8 home generations and 5 handheld generations.  The more powerful console has only won twice (SNES and PS4).  The powerful console loses 11/13 times.  That is not a good track record for power.  Power and cost go hand in hand, and most consumers just go with the cheaper console over the powerful one.

Actually even just once, since there was a thing called Neo Geo during the SNES era that obliterated SNES specs before breakfast. The PC Engine SupergraphX was also more powerful than the SNES and one of the biggest flops in Videogame history