p0isonparadise said:
Soundwave said:

Pretty sure Wii shipped 25.95 its second (full) fiscal year. That was also the system's peak, it would be all downhill after that, dropping to 20 the next fiscal year, then 15 the following year, and then finally faltering to 9 mill. 

Notable Releases
2006: Wii Sports, Twilight Princess
2007: Wii Play, Cooking Mama, Paper Mario, Mario Party 8, Mario Strikers, Metroid Prime 3, Mario Galaxy, Mario & Sonic, Links Crossbow
2008: Smash Bros., Mario Kart, Wii Fit, Mario Sluggers, Animal Crossing
2009: Wii Sports Resort, Wii Fit Plus, New Mario Bros.
2010: Galaxy 2, DK Returns
2011: Skyward Sword
2012: Mario Party 9

Isn't it funny how sales went downhill when the games stopped coming?

You blame the casuals for the decline of the Wii but the blame is squarely on Nintendo. 

Overall there was still plenty of content coming especially in 2010. 

2010 had Super Mario Galaxy 2, DKC Returns, Just Dance 2 (huge seller), Wii Party (9 million seller), Kirby's Epic Yarn, Metroid: Other M, Monster Hunter Tri, EA Active 2, Fling Smash, Sin & Punishment 2 (US/EU), Epic Mickey, GoldenEye 007, Red Steel 2, uDraw

2011 had Zelda: Skyward Sword, Xenoblade (US/EU), Kirby: Return to Dreamland, Wii Play Motion, Mario & Sonic London Olympics, Just Dance 3, The Last Story (JPN)

They had to prep for 3DS, that's just a reality, the DS did not get tons of software support from Nintendo in 2010 and 2011 either, yet its sales held a lot better. 

But the fact is Wii was seeing large declines in sales for years:

FY Apr 08 to Mar 09 - 25.59 (peak sales)

FY Apr 09 to Mar 10 - 20.54 (down 5.05 million) *price cut $199.99

FY Apr 10 to Mar 11 - 15.08 (down another 5.4 million)

FY April 11 to Mar 12 - 9.84 (down again 5.3 million) *price cut $149.99

So for like example Mario Galaxy 2 (7.41 million) + DKCR (6.5 million) + Wii Party (9.3 million) + Just Dance 2 (5 million+) could not stop the Wii from losing 5+ million, these are not small selling games. The system was bleeding customers long before 2011/12, even the year it had Wii Sports Resort + Wii Fit Plus + New Super Mario Bros. Wii + price cut, they still lost 5+ million from the year before. 

Hopefully Switch's sales pattern can be more like the PS4, which is much healthier overall. Nintendo only has so many franchises too, even if say 2011 had New Super Mario Bros. 2 and Pikmin 3 or something, how much of a hardware boost are you really getting at that point?

Last edited by Soundwave - on 03 August 2018