routsounmanman said:
All unheard of in the PS3 era. Apparently the Switch cannot do it. |
Congratulations, that's called moving the goalposts. I'm talking about the changes to the game that make it not just MH HD, and instead of admitting you hadn't noticed that, you try and flip it into an argument as to why it couldn't be done on PS3 (and by extension, Switch).
And back to your clearly desired subject of why the Switch can't run World: there's too much going on at once with too much on screen. While I'm certain you could dial that back enough to run on the Switch, Capcom has clearly decided that the amount they would have to scale it back to would compromise too much of the gameplay experience. Perhaps instead of complaining, Nintendo Hunters should be grateful the Switch is even getting the promise for its own series. It's more than PlayStation Hunters got when Capcom abandoned them.
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