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routsounmanman said:
John2290 said:

Digital foundry alone state how this is not simply a reskin. If you think MHWs monsters and environments and the dynamics of it all is the same as older titles you need to replay those games because you are looking through some serious rose tinted glasses there bud, the difference is more noticeable than the graphics. It's not exactly GoW 3 to GoW 2018 difference but its a pretty massive difference and enough to hundreds of thousands of people to buy consoles for it, first month. 


The same Digital Foundry that said that they didn't think Doom was possible on the Switch? And I never said 3DS MH games and MHW are the same, of course they're more advanced. But 3DS and Switch are also not the same. It's like saying PS3 level architecture (maybe even higher) is not capable of such features. Hello no.

 

Hiku said:

Just the fact that Monster Hunter World is one single big open area, rather than several small areas with loading time, is by itself a huge difference from the previous games.
If it was MH HD, areas would still be segregated with loading screens.


But the question at this point is not "what makes you think MHW wouldn't work on Switch" but rather "what makes you think it would?"
When we seemingly have no precedence of a game of that scale being ported over without cutting the framerate in half (among other things), and Japanese big third party multiplat games announced for PS4, XBO, PC are still usually not announced for Switch.


Again, I am not saying it definitely could. I don't know how to develop for the Switch (although I am a developer myself). I cannot take Capcom seriously though when they say that it cannot be done.

 

pokoko said:

You mean the company that just had their best year ever and best selling game ever?  

We rate this claim false.


Remember Nintendo during the peak of the Wii / DS era? Yeah, we saw how long that lasted. Capcom's value and state are inflated. They are in a good spot, but far from what the numbers imply.

NintendoPie said:

Don't be so dramatic. I have owned one MH game and didn't even enjoy it, so please tell me why I would be in "denial." I'm just pointing out the obvious. This is a business decision; Capcom doesn't state anything in the quotes the OP has posted about the Switch not being able to handle MHW. You act as if there isn't a company out there that would pay for exclusivity or as if it's never happened before. 

And Capcom is certainly stupid.


Ditto.

First, John's post was in response to you claiming that World is just MH HD. Quit moving goalposts and setting up strawmen- you clearly didn't know what you were talking about. Man up and admit you were speaking from an uninformed place and you'll retain much more dignity than you would strawmanning against facts.

 

Second, the way you're acting and the performance you demand of the Switch means one of two things. Either you're not a developer at all, or you're making guesses from a game you know absolutely nothing about. If it's the former, shame for impersonating one to make a point. If it's the latter, shame for not behaving like a developer at all.

 

Honestly, arguing against the word of one of the biggest names in gaming when they have nearly overwhelming support and are enjoying their new personal Golden Age just seems ridiculous. The Wii/DS era also started a decade ago, and I would hardly expect a person to be the same after ten years, much less a company with regular seat changes.

 

And Capcom is stupid? Are they stupid because they made gangbusters where all of the Nintendo MH fans said they would lose money? Are they stupid because they remembered Mega Man is dope? Are they stupid because the remembered Resident Evil is a horror game first, not action? Are they stupid because they agreed that DmC was awful and is instead making DMC5? They might have been stupid in the past, they're killing it right now.



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