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Soundwave said:
TheMisterManGuy said:

Well yeah, of course, it's a collaborative decision, but Nintendo shipping 400k to retailers doesn't mean Nintendo expects Labo to plow through that stock out of the gate. It could be that they shipped that much because Nintendo knew this thing would be a slow and steady seller, and thus didn't want to run into stock issues, and retailers again, wanted to make sure there was enough for GW. 

And again, your making bold assumptions based on little evidence and misinterpretations. Labo already sold through half its stock in less than a month, that's pretty impressive in its own right. You forget that Labo is a collective of titles, and the sales of it will be based on that. So while the Variety Kit did under 10k, combined with the Robot Kit, it still pulled over 10k. And it's still in the top 5 according to Media Create. So yes, Labo does in fact have legs, and will continue to have legs so long as it charts consistently like this. 

Only selling through about 50% of your shipment after a month + Golden Week boost is actually pretty terrible, lol. Especially for a Nintendo game. 

Labo's not a normal game though, it's a line of interactive toys. You're making the same mistake as others by looking at this through the lens of a conventional game release, but that's not what Labo is. Yes, for any regular major Nintendo game, this would be underwhelming. But for an unorthodox product like Labo? These numbers are fine. I mean, for all we know, it could be selling exactly how Nintendo intended it to. And even then, still managing to chart the top 5 even 4 weeks after launch shows that it's a consistent seller.