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contestgamer said:

Did they sell like Mario Odyssey or BOTW? Or Wiifit and Wiiparty? No, they failed. 

A game doesn't need to sell 5 million in a few weeks to be a success. It all depends on the budget. Labo, and Nintendo's other "blue ocean" software didn't have crazy huge launch window sales. But they did have strong consistent legs that kept them afloat even well into the generation. Labo will probably be the same, especially since Nintendo is approaching it more like a toy than a game.