By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Vasto said:

Since Xbox One uses Direct X could this be a feature that the next gen Xbox uses? I don't know much about this tech but it sounds interesting. It is being called " The Future Of Gaming "

LOL. If Microsoft really refers to Raytracing and not calls something else Raytracing it is actually one of the oldest algorithms creating 3D-imagery. That's "The Future".

I remember back in the 90s we let our computers calculate for hours with POV-Ray, to get a pretty image. This one for instance is created by POV-Ray:

Well, this is also the basic problem with Raytracing: it needs way too much processing time. So games actually always used techniques that simplified it more, it looked worse than Raytracing, but not that much, and was WAAAAY faster. So, I don't really believe it will be used for gaming. It might look nicer in some scenes, but with oter methods you could just create way more polygons and keep real-time.

https://en.wikipedia.org/wiki/Ray_tracing_(graphics)



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]