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Qwark said:
Because the AAA games (Witcher 3, Shadow of Mordor, Tomb Raider, Monster Hunter World) you want barely run in 30fps on a PS4. So porting those to the Switch takes lots of effort. More than a simple resolution drop for sure.

Rise of the Tomb Raider got a very decent port to the Xbox 360, a system significantly weaker than the Switch, and that's a 30fps AAA Xbox One/PS4 game.

While not everything on PS4/Xbone would be a good fit for Switch, I think games like Monster Hunter World, Dark Souls 3, or RE7 would be viable for porting.

Heck, back on the Wii Treyarch managed to port the PS3/360 COD games, and that was a far steeper power gap than Switch vs PS4/Xbone.

Last edited by curl-6 - on 21 January 2018