TheBraveGallade said:
Because monhun only EVER sold that much on handhelds.
Monhun exploaded on the psp and 3ds for a reason: it formed eaid culture. Meaning you get together in a cafe or fast food resteraunt with freinds and play together locally. That does NOT apply to world.
What you are saying is that a home console (not switch) pokemon game would be a failure if it sold less than 10 milion. |
Yes, a mainline Pokemon that failed the number of others Pokemon big time would be a failure. A spinoff with smaller budget is a different thing.
You explain that MHW isn't handheld, so that it doesn't need to make the same numbers. But your logic is backward. Developing Monster Hunter World was most likely more expensive than any other MonHun before. And probably big time so.
Increased development cost that result in lower sales? Not a good message. 2M in Japan should be the expected minimum, a decline in japanese sales could be OK if increased western sales can balance it out. But this game shouldn't destroy the devoted user base the series built over time in japan. So the decline shouldn't be too big. 2M is total minimum, below that is bad for Capcom and bad for Monster Hunter.







