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The consensus a few years back was that third parties games tend to drop the price fast, that's why their value is perceived as lower since the publishers do sales a few months down the line. If you can just wait those few months and get the game at half price, then the game wasn't worth the full asking price at launch.

The subject of quality and price does hit closer to the Switch. We've had discussions on the Switch tax regarding the use of cartridge for which publishers want it to go hand in hand with price. And then the quality ports ranging from Doom to Rime.



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