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DonFerrari said:
captain carot said:

If you're not looking at indy games there's hardly anything like Burnout anymore. The next NfS is more car action like racing with extremely simplistic controls. I actually think if you don't like the Fast and Furious campaign, the racing part itself is the most shitty NfS ever had.

Horizon is something different though, depending on how you set up your game it's always a bit over the top but not totally unrealistic like most other arcade racers.

Gran Turismo has some benefits. Even traditional car magazines writing about it (for years) is one. Lesser releases might be another. I really think a new Motorsports every two years is too much.

It will be really interesting to see, where GTS sells and how.

And, it looks like more simlike racing games and especially Forza Motorsport usually have the bigger audience in Europe. At least if VGChartzs numbers aren't totally of.

Because probably racing in itself have a smaller following on consoles at the moment or the cost to do top notch racing games can't justify under 1M sellers, and considering FM being top on X1 sells about 2M and FH sells 3-4M there isn't much market for risk games.

It's funny that all Forza fans defend that Motorsport is much better, have better reviews, simulate better, but when we go out of reviewers as you put professional coverage is better for GT. Also with FIA license, GT Academy, Kazunori persona, participation on car events, etc.

Yep I'm curious to see how the new take on GT will be understood. GT also have a much bigger following in Europe, and perhaps X1 being weak on Europe this gen contributed to Forza doing worse.

Ugh, no Inside Sim Racing totally hated GT6 and I don't think they where huge fans of GT5 either.