Smartie900 said:
The game has structural issues that annoy me as well. My prime example is how every shrine is constructed with the same basic layout, with the same music, with the same objective, and ultimately the same reward. Breath Of The Wild works best when you're allowed to do whatever you want in the open world. |
The side quests, trading, cooking and other things are enough for me. Finding random beasts and taking their weapons and deciding what I want to do makes this game special. I love the novel idea that the game forces weapons to break so you can try everything. I like the sword program in the witcher better, but this game allows for more freedom to select and try new things. Hell...climbing a mountain in this game gave me more of a sense of accomplishment in climbing than Uncharted. It didnt quite beat shadow of the colossus, but its right up there with Sonys exclusives on that front.







