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Soundwave said:
potato_hamster said:

Imagine if Nintendo made a Wii U and a 3DS and made games like Super Smash Bros, or Super Mario Maker, or Mario Kart, or Hyrule Warriors, or Lego City Under Cover or Animal Crossing or Zelda, or any of the other games that are very similar, if not identical that required those who owned both platforms to buy two different copies of the game in order to play them on both platforms...

what a world that would be...

That business model doesn't actually make Nintendo more money IMO. 

It's actually a pretty fucking stupid model when you think about it ... you have your best games (Breath of the Wild, Splatoon, etc.) locked off from your majority audience. There's no one in the entertainment business that operates like that. You can still sell multiple iterations of IP on the Switch, it'll just be Mario Kart 8 and 9 on Switch, instead of needlessly split apart on two hardware. 

If they need a lower price handheld, the Switch can easily accomodate that through a simple die-shrink of its chip.

The old way was done that way because in the past it was neccessary. A DS or Game Boy could not run the console version of Mario Kart. 

Yet, that's the model they rocked for decades. In fact, since they made a handheld, this is the exact model they have deployed. I remember when I got my original gameboy, I had to go out and get a new copy of Super Mario Land even though I had Super Mario Bros for my NES. Why should we expect much different now?

Besides, who says they have to lock these games away? They just need to put them into a different form factor. People would just have to buy two copies of the game if they want to play it on both platforms, just like they've done for decades.