potato_hamster said:
Imagine if Nintendo made a Wii U and a 3DS and made games like Super Smash Bros, or Super Mario Maker, or Mario Kart, or Hyrule Warriors, or Lego City Under Cover or Animal Crossing or Zelda, or any of the other games that are very similar, if not identical that required those who owned both platforms to buy two different copies of the game in order to play them on both platforms... |
That business model doesn't actually make Nintendo more money IMO.
It's actually a pretty fucking stupid model when you think about it ... you have your best games (Breath of the Wild, Splatoon, etc.) locked off from your majority audience. There's no one in the entertainment business that operates like that. You can still sell multiple iterations of IP on the Switch, it'll just be Mario Kart 8 and 9 on Switch, instead of needlessly split apart on two hardware.
If they need a lower price handheld, the Switch can easily accomodate that through a simple die-shrink of its chip. In fact you'd be spending more money needlessly on the R&D for a seperate chip. It just makes no sense to do.
The old way was done that way because in the past it was neccessary. A DS or Game Boy could not run the console version of Mario Kart and a portable device could not have the same architecture as the console.







