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potato_hamster said:
Soundwave said:

What would such a system even be?

3DS = roughly a portable PS2/GameCube

Switch (undocked) = a portable PS3/Wii U

Something in between the two would be pointless and simply keep Nintendo's top games (ie: Splatoon, BoTW, Mario Odyessy) away from a big chunk of their audience. 

You might as well just take the Tegra X1, die shrink it to 16nm or 10nm and make a smaller 3DS XL size model if that's what you're dying to have. You'd actually have to pay more money to develop a new chip that's inferior for no reason. 

Who said it had to be less powerful? It just would need to be cheaper and most importantly, accept different cartridges.

Why would you do that? Accept different cartridges for the sake of locking out people from software? Lets get this straight first off -- Splatoon not being available to 3DS owners to play (65 million of them) is not a good thing. It doesn't make Nintendo more money. 

Imagine if 3/4 of McDonalds could not serve french fries, that's not a good thing for McDonalds. 

More likely what Nintendo would actually do is introduce a higher end Switch in 3 years time or so, something that has a higher-end Tegra X3 and can occupy the $300 price point. The current Switch will be die-shrunk down to 16nm or 10nm, as be incorporated into various lower price models (ie: $229 basic, $179.99 Switch Mini, $149.99 Switch Home, etc). 2DS/3DS is phased out entirely by those models. Software is cross compatible between all Switch devices. 

That's far more likely. You want your software library to have access to the widest consumer base.