Peh said:
With the exception of FXAA, every single use of AA does impact the performance quality and image quality. If the result is an unstable framerate and a blurry image. Then it's better to avoid AA, at all. |
FXAA is not the only cost-effective method of anti-aliasing these days. Plenty of games employ post-process or temporal AA techniques that allow for clean image quality while still maintaining stable framerates.
Heck, let's even go back to Nintendo's own Wii U games and look at the improvement even simple AA can offer to image quality:


Both games are 720p, yet 3D World has significantly cleaner image quality, and still runs at a locked 60fps.








