mjk45 said:
Just because somethings available doesn't mean it will be used, Nintendo isn't known for using the latest tech ,example they could have used the X2 anyway even when they do new iterations it has been handheld and tends to revolve around upgrading the existing tech and enlarging the screens rather than switching to new chipsets. |
If they were aiming to launch in late 2016, which I think was their aim (they just missed it because of software, not hardware), then no a Tegra X2 would not have been possible.
All I'm saying is who's to say Nintendo will follow the same hardware upgrade path as the past? Switch already breaks several rules and now that there is no seperate Nintendo hardware lines, perhaps more Ninendo hardware can co-exist. This is something Iwata said with a unified software ecosystem they could have *more* hardware (just playing the same software).
Just like a Macbook ... there are tons of different models of Macbooks and more powerful ones come out every 12-18 months. Doesn't mean the older Macbooks are suddenly obsolete. Some people only need a Macbook or regular Macbook. Some people want a Macbook Pro.
I'm just giving an example perhaps the Switch will become an ecosystem more like that where different people can have different needs met with different models that are at different performance and price points.
Hell, really we're already seeing this with Sony and MS, but I think it suits the Switch better and Nintendo was talking about ecosystem of devices before either one of them. I think "ecosystem" versus really what is a singular hardware with just more minor-ish varianations is a difference you could see change with the Switch.
And this is different even from what the 3DS is, the 3DS is more or less the same hardware just repackaged a few different ways more or less. That's not a "real" ecosystem of devices IMO. Switch, however, could be.







