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I think Fallout 3 has by far the best weapon (and armor) durability system.
There are multiple levels of durability and the damage level is adjusted to the durability. Weapons don't start at 100% durability. That makes sense as none of the stuff you find or buy in the Wasteland can be in mint condition. That doesn't mean that they will shatter after a few hits though. By fully repairing a weapon you can therefore increase the damage output over the initial base level, making it more of an upgrade system. So even the shitty weapons at the start of the game can be repaired to get a decent damage output and most overkill weapons you find at the beginning are in such bad condition that they won't show their full potential until you have the right repair skill, thus making it harder to be overpowered at the start.