Noticed a few bringing it up, so I added devkit to the title.
Soundwave said:
It would be a significant boost in performance and double the memory bandwidth would be a big deal too, IMO I think the memory bandwidth is one huge reason Switch games are having frame rate problems, even the Wii U has more memory bandwidth in certain situations because it has 60GB/sec eDRAM, something the Switch doesn't have. But if you bumped Switch's main memory to 50GB/sec, that would dramatically improve its memory setup. It's a shame they apparently didn't use this chip. |
Switch portable, just like the WiiU before, is a 720p device. Not sure why they are pushing for 900p in Zelda, they should have left it at 720p and added enhancements at that resolution.