Alkibiádēs said:
Except the Vita and PSP didn't do anything like it... And there's a big difference between Super Mario 3D Land and 3D World. I don't like 3D Land, but I love 3D world for instance. How many Nintendo home consoles received Pokémon mainline games? Or 2D Zelda and Metroid games (after the introduction of 3D gaming)? Nintendo has always had specific handheld and home console titles. None of those games you mentioned got the same attention as the home console versions btw. God of War for PSP was made by a third party studio, not Sony Santa Monica. The same goes for Uncharted. I doubt the Call of Duty games for handhelds received the same attention as their home console versions either. Rayman Legends and Littlebigplanet are 2D games, so porting that was easy. Not a single developer from the West would ever make a game as ambitious as let's say Breath of the Wild on handhelds... Nintendo will do that. |
Whether or not they were made by the same studio doesn't matter; in terms of design and structure, portables have offered console style games for over a decade now. Vita and PSP were designed around this idea, of offering console-like experiences on the go. Switch's games won't be anything new in this regard, they'll just be the natural progression of this philosophy.








