By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Shadow1980 said:

You're gonna have to help me out on this one. Your post history only goes back to Jan. 2011, and your threads history doesn't show any threads you personally started on this subject.

After spending some time on Google and trying every conceivable combination of search terms I could think of, I could find nothing on the internet that resembles the current discussions about "the end of generations" or "iterative consoles." The only serious claims about a big paradigm shift close to this was Michael Pachter's 2009 claim that the seventh generation would be the final console generation, which reflected similar claims from back then that OnLive or something similar to it was going to make consoles obsolete very soon. That was seven years ago. There was as far as I could find any serious discussion of generationless consoles prior to this year.

I didn't see what I thought was in 2010, but found where I started to pitch my ideas of death to dedicated gaming consoles and merge to mobile philosophy. However the focus is on OS and non-gaming functionality not hardware specifically. I know I've been more direct on this on this forum but, I cannot find it directly. Probably in my thread on hardware comparisons or someoneelses. However, this topic is an extention of the moble/gaming console discussions below as I see it.

http://gamrconnect.vgchartz.com/thread.php?id=143762 (2012) 

Focus is on why consoles are no longer dedicated gaming but smart tv boxes for everything. The summary pushes the idea of dedicated console gaming as a thing of the past.

MS: I was right, just replace win8 with win10.
Apple/Google: Basically right, we see both support gaming with controllers and  we have other gaming devices such as AppleTV, FireTV and Shield. Though, they can't break into the market with the same impact due to the big three. I did think they would do better.
Nintendo: wrong/right... never went to support Android directly but did have apps, much improved browser (best in gen), but not quite mobile comparable.
Sony: I was right, integrated with Vita and a streaming service, lots of apps/mobile integration and this year announced it would push more strongly in mobile gaming space from its PS line.

http://gamrconnect.vgchartz.com/thread.php?id=153041  (2013)

Focus here is a direct follow-up to previous thread. I was right in that MSony moved to mobile style experiences with full smart-OS, though Sony stuck with proprietary vs Android based. Still, they both had full apps, browsers, social media, etc. Also funny how the firsts revisions of these consoles are getting hyptd for 4K media playback and lack of that support in PS4Pro. Strongly supports my point that consumers demand non-Gaming functionality to match that ot full smart-OSs. Nintendo even later realized this miss and with the latest versions of its social system they added integration with real social media. The NS is a touch screen tablet and will surely continue this march towards mobile philosophy.

(side note: I was right that both consoles are being replaced early... though at that time I was thinking 2015/16, but I did later revise that to 2016 reveal and 2017 launch in this thread: http://gamrconnect.vgchartz.com/thread.php?id=182832 (2014)

Now, you may ask, "wtf does this have to do with hardware subject"? During this time I was caught up with consoles following mobile trends, mobile catching up to console power and scaling to play same games, as well as consoles leaving dedicated gaming to be come entertainment devices / smart devices. I know I discussed console replacements moving forward as well, but likely not in my own threads. I've been consistent in my belief that the gaming industry is following mobile, hardware launches is just part of that trend.