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Stefan.De.Machtige said:
AZWification said:

Hmm, which are those?

I would say these are the big ones:

- Difference between mobile and SCD version -> Too Big > wasting resources on games / design -> Too Small > might become a pointless difference (like gamepad really became)

- Full cost ratio -> is selling  +/- 10 m SCD's worth the hassle of two required, and mandatory games versions at all?

- will Japanese 3rd parties follow?  -> If no, Nintendo might lose the likely big support coming from the handheld side and it's not like it has any to spare.

I can imagine that Nintendo thought of even more potential problems.

I think games like KHIII would benefit from a NX version, so I think at least SE would be willing to follow. I also don't know if Nintendo themsleves will use the SCD too much.



                
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