Stefan.De.Machtige said:
I would say these are the big ones: - Difference between mobile and SCD version -> Too Big > wasting resources on games / design -> Too Small > might become a pointless difference (like gamepad really became) - Full cost ratio -> is selling +/- 10 m SCD's worth the hassle of two required, and mandatory games versions at all? - will Japanese 3rd parties follow? -> If no, Nintendo might lose the likely big support coming from the handheld side and it's not like it has any to spare. I can imagine that Nintendo thought of even more potential problems. |
I think games like KHIII would benefit from a NX version, so I think at least SE would be willing to follow. I also don't know if Nintendo themsleves will use the SCD too much.
---Member of the official Squeezol Fanclub---