bunchanumbers said:
I'm not being unrealistic. Nintendo could easily make a home console that is more powerful than the Xbox One for around $249 or even $199. Polaris 11 is a gpu that puts out around 2.5 TFs, costs $99, and uses little power. Add on the right parts, get the right distribution deals and you got a great little console that puts out solid graphics for around $199-249. Instead, we're getting a 720p tablet that has a gpu that is 5 times less powerful, has detachable controllers, and comes with a bunch of peripherals to make it work on a TV. And you're expecting $299 for that? And power may not ensure 3rd party ports, but not having power does. If a 3rd party dev has to pretty much tear their own game apart to make it fly on NX, they won't bother. |
The problem is outside of a small group of Nintendo loyalists like myself and you, probably not a lot of people would buy such a system.
It'd be the GameCube all over again, but worse because Sony and MS both have 3+ year head starts, and today Sony/MS also lock people into to their online ecosystems, which is more of a factor than it was in 2001 (ie: even if you prefer say an XBox, you buy the PS4 because your best friend already has it and you want to be able to play COD, NBA2K, Destiny, GTA, etc. online with them).
Nintendo needed to release the system you've described 2-3 years ago, by 2017 it's way too late.
If they want to release a "serious" console now, it has to be Scorpio level in spec at minimum, I would say probably even beyond that to really get any mainstream attention.
2.5 TFLOP isn't going to impress anyone when the PS4 Pro is already 4 TFLOPS and Scorpio is at 6 TFLOP and while the regular PS4 has thousands of games already. The only system it would maybe compare favorably against would maybe be the vanilla XBox One S.