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     " In an interview with US Gamer, Colour Splash’s producer discussed why these changes came about. Tabata claimed that the series needed to distance itself from Mario and Luigi, another Mario RPG. Paper Mario was the one to change because its 3D graphics allowed for more dynamic action events." 

      " Tabata: The old Paper Mario games, they were obviously RPGs and had a lot of good elements, but they weren't just about the  RPG elements. They were full of solving puzzles, solving mysteries, the color factor, the visual style. For the Paper Mario series, we're focusing more on those elements- the puzzle solving."

       That's just a tidbit of the interview. Anyway, I don't really like the direction the series has taken and I hope that in the future we'll get at least one more traditional Paper Mario game. Until then, all I have are the numerous fan-made games.... Until Nintendo hunts them down them, of course.

      Link:  https://mynintendonews.com/2016/09/05/color-splash-producer-discusses-why-paper-mario-moved-away-from-rpg-elements/



                
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