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Thanks for the discussion guys! I was not aware of the licensing fees quite a few of you brought up. Maybe the best and Nintendo solution would be to make their own direct bus connection as BlkPaladin mentioned.

JRPGfan said:

The newest USB types are almost equal to thunderbolt right?
If thats cheaper to use, they should be useing that.

I am not too sure about that.

BlkPaladin said:

For connectivity they will not use something like Thunder bolt or USB. They will use a "direct connection" to the bus via either PCI-e or SCSI port. In the past when Nintendo used add ons this is what they did, though the port was probably an ISA slot, which is now a defunct standard. (The NES, SNES, N64 and Gamecube all had a "direct connection" to the bus for expansions. (Famicom Disk, 64DD, Satalliview, modems.)

They probally will not go with Thunderbolt just because it is an apple/Intel priopritary connection, which they would have to liscense to use. And one of the reason why it is still considered a nitche connection is because of Intel's liscensing requirements to use it. Plus if they use a "secrete sauce" with processors in the dock they would want the device to be completly attached to the dock and not via a cable with may be pulled loose during play.

The dock can be slotted in and held such as the Surface Book, so it won't be disconnected while it is playing. Although you'd have the same problem with Nintendo's own proprietary connection. Anyways, good heads up on past connections used in Nintendo's consoles.



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