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Wright said:

I also blame Reggie not being able to play Smash Bros, even if his life depended on it.

It's not hard having the "best reviews and ratings from fans" though. Most fans of any product are very indulgent and conformist.

He probably meant gaming fans, not Nintendo fans. So even if he's getting his facts wrong, I think he means that there are more critically acclaimed exclusives on the Wii U than on the other 2 consoles.

noname2200 said:
Wright said:

I also blame Reggie not being able to play Smash Bros, even if his life depended on it.

It's not hard having the "best reviews and ratings from fans" though. Most fans of any product are very indulgent and conformist.

And the less popular the product, the more likely those who bought in will be fanatical about it.

Again, I don't think he meant Wii U or Nintendo fans. I think he meant gamers in general.

Goodnightmoon said:

True, there are more reasons but one of the main ones is the lack of a launch game that shows the capabilities of the console in an efective way, Instead of something like NSMBU and Zombie U they should have showcased the gamepad with Mario Maker and the potential of the hardware with Mario Kart 8 or 3D World, but all of them came too late, If the launch had included SMM, 3DWorld and Splatoon WiiU could have sold twice lifetime.

This. I keep saying this. Launching with Mario Maker would have changed a lot! Releasing Splatoon in the first year of the console would also have helped a lot. Sales would have been much higher because people buy consoles early when they're optimistic about the kinds of games they would get in the future, and Mario Maker and Splatoon in the first year would have really sold the gamepad idea.



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