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Luke888 said:
AZWification said:

Majora's Mask was more of a Koizumi game and Twilight Princess was a response to all the criticism regarding Wind Waker's cel shaded artstyle. I don't think Aonuma would necessarily go for a very gritty realistic game.

but the Zelda team (while he could work with another team I doubt that would happen ) has always been the one that pushed the hardware to it's limits within Nintendo teams, also I'm shure that after 2 games with a cartoony feel to them there's plenty of people in the team who want to work on something more mature, you can tell that Aonuma himself wants to, otherwise he wouldn't have picked a Thief as the possible protagonist of said game, he clearly is bored of telling tales of a Hero defeating a demon, so he decided to work on a anti-hero !

I guess you're right. Still, I wouldn't mind a more mature game! Ninty kinda needs more of those.



                
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