| Shadow1980 said: There's been a ton of big updates. Every month we get new maps and new REQs, plus Forge was added post-launch and we now have Firefight. It took a while, but Halo 5 is pretty damn huge now, and not just in file size. I'd say it rivals Reach in terms of how feature-rich it is. We're still missing a few gametypes (Race is notably absent), but overall Halo 5 has gotten a lot more enjoyable than it was at launch. Hopefully Halo 6 has all this stuff available at launch. Also, it needs to have proper local play support, because I hate not being able to do split-screen with friends. |
I would say in terms of features it eclipses Halo Reach. The addition of Warzone in itself with the REQ system, weapons, vehicles, skins in huge in itself. It does lack some things from previous games, but makes it up pretty good. I do hope thise will all be included in Halo 6 from start, with Splitscreen!
OT: I think most developers have become lazy as storage capacity has increased. Optimization doesn´t seem to be a priority anymore and it should not be ok that a game in file size is 10 times bigger than most games from the generation before, as is the case with Halo 5.







