| FloatingWaffles said: Nintendo's biggest fuck up with the Wii was not making it HD or on par with the PS3 and Xbox 360. Had it been on par with the other consoles or at least just HD imagine how much third party support it would have got, the console had a 100 million install base, I don't see how any third party could pass on that. That's why by the end of the Wii's life cycle there was almost nothing releasing for it anymore, where as the PS3 and Xbox 360 were still getting a shit ton of games. So Nintendo basically cut the Wii's life even shorter than it should have been because of the power gap. It was such wasted opportunity. It could have been a time for third party games to actually start selling well on Nintendo consoles, (I'm not saying third party games don't sell at all on Nintendo consoles, but a lot of them seem to bomb), and for them to really improve relations with them and in turn they would have learned HD development last generation instead of barely this generation. |
I'm just pointing out that third party games bomb equally on any platform. As for third party support; Wii had the most third party support last gen anyway, the higher dev cost could have only made it for worse, not for better.
There's no "learning" HD development any more than there is learning any other development, the only thing to learn is hardware and middleware, both of which are different every generation.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







