Keep these points in mind:
1. The Wii U has sold 78 million pieces of software. That's around half the software that sold on the Wii since the Wii U launch date.
2. 2015 was the first year Wii U sold more software than the Wii, but barely. http://www.vgchartz.com/yearly/2015/Global/
3. 2016 is the first time the Wii U has had more weeks with better software sales than the Wii, but not by much.
4. Wii software outsold the Wii U worldwide in the latest chart http://www.vgchartz.com/weekly/42519/Global/ And again the week before http://www.vgchartz.com/weekly/42512/Global/ and the one before that http://www.vgchartz.com/weekly/42505/Global/
5. The Wii completely lacks first party releases from Nintendo, yet still manages to compete with Wii U.
The benefit of the Wii U was that Nintendo became experienced developing in HD, so the Wii U isn't a total loss. It was called a stopgap console by some before it launched, and that prophecy seems to have come true. Purely from a business standpoint, would Nintendo have been better off if it released all its first party software on the Wii and not released the Wii U at all?
Now from a developmental standpoint, same question, all first party software is released on the Wii; but with the Wii U existing as a premium Wii HD? That way certain devs could still experiment with HD graphics while they prepare for the NX.
A. Due to the much higher userbase, would software sales have been much healthier had Nintendo brought all its first party software to the Wii?
B. Would more third party software be released on the Wii due to the fact that the console would still be living? Would we see a stronger virtual console?
C. Would we see more sleeper hits like Just Dance from Nintendo or third parties?
D. With Wii still alive, and the Wii U being demoted to being a premium Wii HD, would hardware sales have been higher?
E. How much higher would Nintendo software output have been if they weren't shackled with Wii U?
I describe myself as a little dose of toxic masculinity.